Borderlands is Back
It took seven years for Gearbox
Software and 2K Games’ long
awaited first person shooter
sequel, Borderlands 3, to come
out, but it was well worth the wait.
The main villains in this entry
are Tyreen and Troy, twin sirens that
have the ability to leech the power
of any living thing. They run the cult
The Children of the Vault. However,
they are not very compelling villains.
The jokes they make throughout the
game don’t really land and are very
stale. It’s also very difficult to feel
threatened by them throughout the
story.
The original characters such
as the siren Lilith, humans Ellie and
Tannis, and of course Claptrap, the
robot friend you have throughout
the games, still feel like the same
characters we knew back in the old
games.
The jokes in the rest of the game
aren’t always the best. Sure you can
have a few chuckles here and there,
but overall the humor portion famous
in the Borderlands series simply
isn’t there, which is sad because
Borderlands 2 definitely had some
good laughs.
As with every Borderlands game
there are new main characters or vault
hunters.
They are Zane the operative,
Amara the siren, Fl4k the beastmaster
and Moze the gunner. Each has their
own unique special abilities. However,
you can now equip more than one
special ability, but it will take away
one of your grenade slots. As you level
up, you gain skill points that you can
spend on your characters’ skill trees.
Each character has three skill trees for
each ability making your abilities and
character stronger.
Borderlands is also known
for its weapons. There are nine gun
manufacturers in the game that each
have their own special attributes that
affect the power of the weapon. For
example, when you reload Tediore
guns, you can throw them like a
grenade. There are five different
rarity levels – common, uncommon,
rare, epic, and legendary. And every
single gun sounds, looks and feels
different. They did a really good job
designing every weapon and making
every weapon feel unique. Guns can
also have an alternate firing mode
that can switch between elements or a
different weapon type and this adds a
lot to the game.
Vehicular combat in the
Borderlands series has never been
the best, but Gearbox made it a little
better by adding more vehicle types
and vehicle weapons.
Combat overall has also been
improved. The developers added
sliding to the game to make combat
more smooth and flow better. Also,
vaulting has been added, so you can
finally vault onto surfaces and do
not have to do as much scaling and
parkour as you had to previously. The
actual combat in-game is very fun
and more challenging than previous
entries in the series, making the need
to do side missions more frequent so
that you are at a high enough level to
succeed.
Borderlands 3 adds a new
depth of customization, letting you
customize almost everything about
your player – guns, vehicles, and
your room onboard the Sanctuary 3
spaceship. You can even customize
your echo device, a device that
shows your inventory, skill level, and
loadout. You can get customizations
from the vendor Crazy Earl, who will
sell them to you for a special currency
in the game called Eridium, or you
can loot the trinkets and skins from
enemies.
World exploration has
dramatically improved in the series.
In the older games there wasn’t much
in the world except for side missions
and main quests; however, in the
new entry, the game encourages you
to explore the world with a slew of
different things to find. For example,
Claptrap unit parts so Claptrap can
build a new friend, or new vehicles,
and logs from the very first vault
hunter scattered throughout every
map and section in the game.
Borderlands 3 is a warm
welcome back to the series and is a
very good game overall with tons of
new additions, as well as still being
familiar. Even though some aspects of
the game weren’t so hot, it’s still is a
game I would definitely recommend.
I give it 4 Mr. Maroos out of 5.